Freeform Articles

These are my articles about freeforms - as you can see I'm a bit obsessed about them. I've put them in chronological order - as best I can manage.

If you want to find out more about freeforms in the uk, please visit uk-freeforms.wikidot.com.

Roleplaying for the Masses, published in 1994. This article was written shortly after I played in my first freeform (Home of the Bold) in 1992. Despite this call to action, I eventually realised that if I didn't create a company selling rpgs to the general public, nobody would. And from that, Freeform Games was born.

Obsessed with Freeforms, published in 2000. In early 2000 I joined a group of writers embarking on a five year quest to write and run a weekend long freeform. The freeform ended up being Once Upon A Time in Tombstone. And this is a monthly column that I started writing in Games Games Games charting our progress.

If it ain't broke, don't rewrite it, when and what to change once you've first played your freeform.

Guns and Death in Tombstone,  a discussion of the issues around having guns in freeforms. Published online in The Larper in 2001.

Lessons from Torch of Freedom, written in 2003 shortly after the UK run of Torch of Freedom.

The Freeform Writing Process, written in 2004. Here's how I write a freeform. (And here's a French translation!)

Lessons from Tombstone, written in 2005 shortly after the UK run of Once Upon A Time in Tombstone.

Creating a Freeform Ecomony, tips for creating a game economy suitable for freeforms. Written in 2007.

Character Sheets, thoughts on my preferred format for character sheets. Written in 2007.

Tips for writing freeform characters, written in 2007. Does what it says on the tin.

Plots, in 2007 I spent some time thinking about plots and how I wrote them. I ended up with several different essays and ideas - here they are.

Reviews

I've written the occasional review on freeform-related topics.

Rules to Live By (Interactivities Ink) I didn't like Rules to Live By, and I said so in my review on rpg.net.

Prawn (Interactivities Ink) A freeform in a swimming pool! This review appeared on rpg.net.

Enjoy!

Steve Hatherley